![]() ![]() Level 1-4: The characters are five young people who have been trained by a reclusive hermit in the hills, a hermit who once prophesised a great evil would need to be challenged (or did he? Maybe he's using them for revenge like in the movie Asuka). A little insert of stuff like this can be fun, but if you want to make your game about learning and school then do so - just make it epic! It's not about making Intelligence checks to see whether you pass algebra. D&D is about fantastic adventures, fighting monsters, saving the village/town/world and so on. I don't think that a game where the characters have to constantly remain in a single location sounds fun, nor would I really enjoy rolling to see if I passed tests! What you really don't want to give them is a hum-drum life. If you pass all 3, you get +6, so 18.ĭo this for all the stats and all the players, and you'll have a full set of stats for them to start an adventure with. If you pass 1 and fail 2, you get +3 and -3, so 12. So if you pass 2 and fail 1, you get +5 and -1, so +4, stat becomes 16. the first failure gives -1, second -2, third -3. Each encounter has the ability to increase or decrease the characters stat in that area by 3, 2 and 1. the first pass gives +3, second +2, third +1. Then arrange a set of perhaps 3 encounters per stat block (18 total, perhaps 6 per session for a 3-session introduction to the world). If you're dead set on making an RPG for going through school, perhaps the best approach is to use it as a statistics building device - give all the players base stats of 12, and then engineer the lessons to be related to specific stats - strength, dex and con from 3 branches of physical education, and then intelligence and wisdom from lessons and charisma from the lunch breaks. Part of the fun of the game is escapism, I wouldn't want to roll for memorizing Pythagoras' theorem. The mechanics for going to classes and taking tests would probably not be enjoyable if it's literally a maths test. How are you planning to make this more interesting than school - are the characters level one heroes in a school full of common folk, or are they being taught by Luke Skywalker in xaviers school of witchcraft and wizardry? Monstrous Compendium Vol 3: Minecraft Creatures ![]()
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